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Live games and 3D that audiences can steer.

Interactive experiences for streams, the web and events, with 3D characters and assets from an automated pipeline.

How it works
  1. Generates characters and assets from a brief
  2. Rigs and animates them in Blender
  3. Loads them into Unity or the browser
  4. Reacts to live-stream events as they happen

What changes for your team

Audiences that stay

Viewers steer what happens, so they have a reason to stay and come back.

Assets without a big studio

Characters come out in a consistent style, ready for the engine.

Runs in the browser too

three.js scenes that work on a phone, with nothing to install.

We have built this before

So your version starts from working patterns, not from zero.

  • A live-stream Unity game with an AI 3D character pipelineOur own work

How the project runs

  1. CALL

    Talk it through

    The problem, who has it and what good looks like.

  2. SCOPE

    Agree the scope

    What is in and what is out, written down for you to approve.

  3. BUILD

    Build and review

    AI agents do the volume; a senior engineer reads every change.

  4. LIVE

    Launch and run

    We deploy, monitor and fix. The code and every key are yours.

What it costs

The price is fixed before work starts, and you pay only for what you approved.

Product and MVP buildsfrom €12,000Includes the asset pipeline, the engine build and the live connection.3–6 weeksBook a call

Tell us what you need built.

A free 30-minute call with the engineer who would lead it. You leave with a scope outline and a price range.