Live games and 3D that audiences can steer.
Interactive experiences for streams, the web and events, with 3D characters and assets from an automated pipeline.
- Generates characters and assets from a brief
- Rigs and animates them in Blender
- Loads them into Unity or the browser
- Reacts to live-stream events as they happen
What changes for your team
Audiences that stay
Viewers steer what happens, so they have a reason to stay and come back.
Assets without a big studio
Characters come out in a consistent style, ready for the engine.
Runs in the browser too
three.js scenes that work on a phone, with nothing to install.
We have built this before
So your version starts from working patterns, not from zero.
- A live-stream Unity game with an AI 3D character pipelineOur own work
How the project runs
CALL
Talk it through
The problem, who has it and what good looks like.
SCOPE
Agree the scope
What is in and what is out, written down for you to approve.
BUILD
Build and review
AI agents do the volume; a senior engineer reads every change.
LIVE
Launch and run
We deploy, monitor and fix. The code and every key are yours.
What it costs
The price is fixed before work starts, and you pay only for what you approved.